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OMG, it’s full of cubes!

// More three.js awesomeness: here’s how to stretch test your graphics card: a three.js, WebGL demo by Ben Adams featuring up to 600.000 rotating cubes! How many frames per second do you get? (Firefox/Chrome only) See it in full screen

Newton’s playground: Javascript physics engines

The awesome animation below is actually the recorded output of a real-time #Javascript-powered physics engine. There has been quite a lof of progress in this field lately using technologies like #canvas and #WebGL, here are some recent developments: The “dragable/tearable cloth” demo comes from lonely-pixel.com. Play with it live and get the code here http://bit.ly/15wyK0F There are more demos on the developer’s website, [Continue reading]