1) Google's page can't identify Google's browser correctly and instead mistake it for #Safari
2) Google engineers can't (or wont?) make a page of relatively simple (in terms of features) web service to run on Safari, one of the two biggest mobile browsers, disregarding the fact that both browsers use the same engine.
I've recently switched from Safari to #Chrome due to better memory usage but these kind of ridiculous "games" really need to stop…